¶
Playable Cards
ZOMBIEPEPES
GUARDSPEPE
SPESSMUHPEPE
¶
World Model
Map
Units
Visibility & Fog of war
Behavioral models for units
Units navigation
Unit positions of other players
Unit states
¶
Networking protocol
Establishing network connection
Network messages
¶
Client Messages
GM
LOGIN
SIGNATURE
PING
JOIN
LEAVE
UNIT_COMMAND
¶
Server Messages
SERVER_INFO
SIGN_REQUEST
GAME_STATE
PING
JOINED
MAP_TILE
UNIT_ENTER
UNIT_LEAVE
UNIT_MOVE
UNIT_STOP
ERROR